The Adventure Catalog

52 themed weeks, each tailored to your age group. Here's a taste of what's inside.

Week 1: Measure It

The Dimension Keeper's workshop has gone haywire! Print rulers, calipers, and calibration cubes. Learn your printer's language.

Week 6: Launch It

The village of Flingsworth is under siege! Build catapults, trebuchets, stomp rockets, and pneumatic cannons.

Week 14: Gear It

The gears of the Great Clock Tower have rusted shut! Build spinning tops, pulleys, Geneva mechanisms, and clock escapements.

All 52 Weeks

Quarter 1: Foundations — Measure, Stack, Roll, Grow, Float, Launch, Cook, Map, Sound, Solve, Fly, Light, Celebrate.

Quarter 2: Systems — Gear, Weather, Connect, Dig, Heal, Sort, Power, Code, Protect, Race, Build Strong, Wear, Show.

Quarter 3: Exploration — Navigate, Ferment, Cipher, Stitch, Orbit, Perform, Defend, Taste, Compute, Rescue, Print, Trade, Show.

Quarter 4: Mastery — Automate, Amplify, Measure, Heal, Reflect, Brew, Map Stars, Build Business, Fix, Teach, Dream, Give, Pass It On.